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Whalesdude
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Quote Whalesdude Replybullet Topic: Simple Guide to making a Wizard
    Posted: Feb 27 2008 at 11:01pm
I thought I might as well, since no one has yet.
(I posted this twice, since I figured it'd better belong in the Guides section of the Forums)

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A few notes about Wizards, to begin:

DISADVANTAGES:
- Wizards have SLOW Casting time. Be aware of it.

- Wizards have crazy low HP unless you skill grind to make up for it.

- You won't get really useful AoE until you're Master/A Master. (As in Ranged AoE)

ADVANTAGES:
- Wizards have some of the most powerful spells in the game

- When Comboing, it's very hard to lose in Pvp Duels. Unless of course, you mess up. ;P

- Once you reach A Master, it's a whole new Ballgame. You tear Shi* UP!

- Adept Martialsets are relatively easy to find.
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Once you get that out of the way, here's a general guide to making a wizard, level by level:

LEVEL 1-45

This is the same as every class. It doesn't matter the skills you get, or the stats you have, really. Just be sure you can wear +2 Aramid Martial stuff.

I find that at early levels, level 9 Ice Elemental Spells (Ice Spear, all those) are the best. At Expert Skill rank, however, get the Flame and Terra Cannons. Those you'll use later.

LEVEL 45-50

This is your choice at this level: Skill grind now, or later. Either way, it's going to take time. I'd suggest shelling out about 1m to buy your +2 Aramid Set, (+3 Skill Exp) now, and grinding to about Master or A Master, even. It's well worth it. To Grind, I'd suggest going to Moscythers, no matter how mobbed it is. Your second choice of course, is to keep going and grinding to level yourself up. This gets handy if you want to get some cash for skills and such, which is also important.

LEVEL 50-65

Port Lux. New place, new monsters, Possibly new KSer's. You also MUST and I repeat MUST Grind here. The quests are Optional, yet I find them useless. Only do the 70+ Quests, since they give decent EXP and GREAT Alz. Whatever the case, you still got some choices here: If you went ahead and got the Adept set, here's where you want to get adept BLUESTIN. +3 Skill exp is best, however, this isn't cheap. Around 3-4m for the whole set. Don't forget the new jewelry and weapons. As for training, From 50-55 you should go to Phantom Crews. Afterwards, go to Stone Golems, (55-60+) and finally moving to the beach at 60 or higher to mob Dark Bladers. At Stone Golems, you'll find capes. VERY Handy to grind there, since you'll get either money, or your new cape. They drop +3 and also +4 EoS/G/F. Also, after Open Beta ends, Dark Bladers will drop the Black Astral Board Key.

Again, you have the option to skill grind at this time. I'd suggest Crag Toads during this period.

LEVEL 65-70

Another new location: Fort Ruina! Congratulations for making it this far! Took me a week! (That's a lot of time, you know). Anyways, here you'll find some nice quests able to make you TONS of cash. One level 80 Quest gave me 1.5 MILLION Alz. Very nice. But you're not there yet, so don't get all excited. :]

As for Fort Ruina, the best thing to do is to try and get your hands on either Shadow Titanium (For Defense) or, buy Upgrade cores and get your Bluestin Adept to give you more defense. (Maybe even Titanium Adept sets will be out after Open Beta. Who knows? If you get one, use that!) Now, if you were a good little boy/girl, you took my advice and Skill grinded at your upper 40's. This will allow you to use your Shadow Titanium and your Titanium Armors very early, like now (As Magic Skill Class levels give you somewhere between 12-17+ Int or Dex during Class levels.) If you didn't, that's fine. You'll just have to start doing it now. I grinded at level 60, and it was a bit ch to level at Bugsharks. It's much easier to skill grind at Moscythers at 40. BIG NOTE: If you have Premium, don't worry about this too much. You'll be able to grind 30% of your Skill bar on Dummies. If you don't, or you're already over 30%, just grind on monsters that hit low on you with your full Adept (1-40 Damage).

After you get to Master, or even A Master if you're an Over-Achiever, you can go full on into Mechzards, which are located in the Arena in the far southern corner of Fort Ruina. These monsters HURT. I'll tell you. In Full ST at this level, I was getting hit in the 100's. Gonna need level 3 HP Pots now, guys ;P. Take small mobs and use your AoE's. Hail Storm works best on these fellas, since they're gigantic. You'll rake in MASSIVE Cash (+1 or more Titanium drops for every 1-3 Kills, as well as Capes and Chaos Lamps have a high chance of dropping. Not to mention Map parts, which are handy later!) and MASSIVE Exp, since each hit you get from 900-2800 Exp. That's just with ONE Monster. It can jump up to 20, even 30k Exp per hit if you can mob them successfully. Remember, BM2 is your FRIEND. (Elemental Festival OWNS These guys. Takes at least half their HP and gives you INCREDIBLE Exp, if you mob them right.)

LEVEL 70-80 (Current Cap)

Well, this is as far as I can tell you guys, because well... You can't GET Any farther! LOL!

Anyways, from 70 to 80, all you gotta do is keep up with the Mechzards and do ANY level 70 Quests you get from Port Lux or Fort Ruina. These give you loads of Exp and Cash. And a nice Double Slotted +2 Titanium Martial Piece. (Randomized). Although, you'll notice if you look at the Lake in Dusk Map Pieces you get from Mechzards that it's a level 75 Dungeon. You know what that means? Soloin' time! Yes, you will singlehandedly defeat (Or at least grind in) Lake in Dusk! (Assuming you have A Master by now... If you don't... SHAME ON YOU! Go get it now! Otherwise, don't keep reading! GRIND, GRIND, GRIND!)

If you're still reading, you're obviously A Master, or you're just too full of yourself to take my advice. Don't say I didn't warn you though! These monsters are tough cookies. Don't take the Orcs lightly!

This is a strategy I used to level from 75-80 in only 4 Hours: Grab all your LiD Map Pieces and get to Green Despair. Go to the end of the Moscutter Queen's Red forest at the bottom of the map, that's where the entrance of LiD is. When you enter LiD, put up your Buffs and go mob the first 4-6 Orcs you see. All the monsters (besides bosses) respawn after 10 minutes, so here's what you do: Go through the Orcs and kill them all until you get to the Lake. By then, all the orcs should have respawned. If not, wait for them, or Go on into the Lake and kill toads until they respawn. The bosses don't respawn quickly enough for you to kill them more than twice, unless you're REEEEALLY good. Anyways, every 10 minutes or so, go kill the orcs. You'll be glad you did. You'll level around once, maybe twice a run if you're quick. The bosses also drop more Map Parts and handy Stat Extract Potions and (*Gasp*) New Adept Jewelry~! Put on your level 70 Bracelets and Earrings and get back to work! There's a lot more stuff ahead.

Once you get to 80, which is the current cap, you can enter the Undead Grounds, a new zone with VERY Strong Monsters. All monsters in UG drop Osmium. Yes, Osmium. However, they drop Slotted OS at a very low rate, and the OS/Aqua/Lapis Weapons also drop at a lower rate. To get into the Undead Grounds, buy the Entry Ring from the Grocer at Bloody Ice for 10k Alz. The door to UG should be near the Ghosts and Shades, passed the apes. Grind there for some cash, or for leveling.

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Stay tuned for more updates on the guide! Hope it helps!

(And yes, I just typed this up. Forgive me if I have any errors. ;3)

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Meliorist
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Quote Meliorist Replybullet Posted: Feb 28 2008 at 12:47am
Nice little guide.  I will put a link to it on my guides post if you don't mind =)

Edited by Meliorist - Feb 28 2008 at 6:18pm
A mind is like a parachute. It doesn't work if it isn't open. ~Frank Zappa~
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Whalesdude
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Quote Whalesdude Replybullet Posted: Feb 28 2008 at 9:47am
Oh sure. Feel free to put it up anywhere. Just gimme some credit. ;]

Hahaha, honestly, it's just my opinions/findings. Nothing really worth stealing. :O

But thanks. :]
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unvioiscoming
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Quote unvioiscoming Replybullet Posted: Feb 28 2008 at 10:43am
hmmm i can nix your whole first section from lvl 1-45 
wizrads should grind out skill first so all there lvling points can go into int the extra damage in the beginnning  is very helpfuly  so grind out sword and  magic at the same time by punching  till you have apprentice on both ive found that a lvl 11 can  get skills up to a master  if your patient enough plus when yoru lvl 10 wearing armor that other people couldnt wear till lvl 30  it is misleading to other people u look like your not noob anymore so people are a little less likely to pk you
 
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Meliorist
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Quote Meliorist Replybullet Posted: Feb 28 2008 at 10:53am
It's just a guide of the way "he" did it and posted for others to see.  It's a "guide" not a set in stone way of,  "This is how you do it".  He took the time to write this, unlike others, and it is a viable way.  Some people don't want to be master skill levels at lvl 12, and really what's the point in that.  I appreciate his effort and so might others.  I'm sorry you didn't see it that way.

Edited by Meliorist - Feb 28 2008 at 6:17pm
A mind is like a parachute. It doesn't work if it isn't open. ~Frank Zappa~
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Whalesdude
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Quote Whalesdude Replybullet Posted: Feb 28 2008 at 12:58pm
Couldn't have said it better myself. :O

But actually, from 1-45, that should take you more than 3-4 Days. Otherwise, people have the RIGHT to PK you. :P
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